Mark Collier

Staff

Staff record

staff is the non-playing subtype of person: people this export decoded as staff rather than as players. It is only one of the three places a career can live. Plenty of well-known managers have no staff row at all — some are stored as players, and many sit in person_unclassified, whose subtype the decoder could not determine. Whichever table a person is in, their jobs come from staff_history joined to job_type, which is the table below.

Current ability
45
Potential ability
60
Home reputation
45
Current reputation
45
World reputation
5
International appearances
0
Coaching qualification
—

Ability and the three reputations are the raw game figures, which run to roughly 200 rather than to 20 — they are printed exactly as stored and nothing is converted. coaching_qualification is a badge level with no lookup table in the export, so it is shown as the stored number and no name is invented for it.

Calculated at game start

Age at game start
58
Reputation
Obscure 0.0 / 5 stars
Coaching style
—
Preferred mentality
—
Preferred playing style
—
Preferred pressing style
—

Football Manager's own game-start calculations from the attributes above, ported from the game's rules by the enriched overlay (method in each value's tooltip). Coaching scores use the game's FM22 training categories applied to every release and leave out the secondary-job and injury reductions; a dash is a value the rule had no input for, and board members have no reputation label.

Appearance

Ethnicity code
0
Hair colour code
5
Hair length code
5
Skin tone code
7

Raw codes from the source. The export carries no lookup table for any of them, so they are shown as stored and are not given names.

Non-playing ability

Tactical knowledge 8
Determination 15

2 of 26 values recorded from staff_ability. Not recorded: Judging player ability, Judging player potential, Judging staff ability, Judging team data, Analysing data, Presenting data, Coaching, Coaching technique, Hardness of training, Youngsters, Physiotherapy, Injury management, Motivating, People management, Discipline, Mind games, Patience, Eccentricity, Versatility, Buying players, Negotiating, Business, Resources, Interference.

Coaching

A staff_coaching row exists, but none of its 6 values are recorded.

Tactical style

The tactical preferences this person brings to a side, on the same 1 to 20 scale.

Tempo 13
Marking 15
Offside 15

3 of 17 values recorded from staff_tactical_style. Not recorded: Attacking, Directness, Width, Depth, Pressing, Sitting back, Use of playmaker, Use of subs, Free roles, Flexibility, Flamboyancy, Squad rotation, Set pieces, Dirtiness allowance.

Career spells

Marked current: 2 of 7 spells. A spell counts as current when date_left is empty or falls in the future — the source records plenty of long-finished spells with no end date, so more than one spell can carry the mark.

Career spells from staff_history, in the order the export wrote them.
ClubRoleFromToStatus
Purton Player — — Current
Swindon Supermarine Assistant Manager 2004-01-10 2004-03-04 Ended
Swindon Supermarine Manager 2004-03-04 2010-05-25 Ended
Swindon Supermarine Manager 2010-06-16 2011-02-18 Ended
Royal Wootton Bassett Town Coach 2011-07-01 2012-01-12 Ended
Abingdon United Assistant Manager 2012-01-12 2012-06-30 Ended
Chippenham Town Manager 2013-11-06 — Current

National-team spells

No national-team spells are recorded in person_nation_contract for this person.

Club contract

Joined
2013-11-06
Contract start
2017-05-01
Expires
2018-06-30
Weekly wage
£100

Squad numbers

Squad numbers from club_squad_number, keyed on team_uid.
TeamNumber
Team 5103663 —

Languages

No languages are recorded in person_language for this person.

Relations and preferences

Liked clubs

ClubRating
Swindon Supermarine 75
Swindon Town 100

Liked people

PersonRating
Sam Collier 100
Tom Jones 80

Personal information

Date of birth
1959-04-21
Nationality
England
Birth city
Swindon
Joined current club
2013-11-06

Personality

Personality is stored on the same 1–20 scale as the attributes, and is shown exactly as recorded. A dash is a value the export did not record, which is not a zero.

Adaptability —
Ambition 10
Controversy —
Loyalty 18
Pressure —
Professionalism 12
Sportsmanship —
Temperament —