staff is the non-playing subtype of person: people this export decoded as staff
rather than as players. It is only one of the three places a career can live. Plenty of well-known managers
have no staff row at all — some are stored as players, and many sit in
person_unclassified, whose subtype the decoder could not determine. Whichever table a person
is in, their jobs come from staff_history joined to job_type, which is the table
below.
Current ability
98
Potential ability
124
Home reputation
90
Current reputation
100
World reputation
40
International appearances
41
Coaching qualification
1
Ability and the three reputations are the raw game figures, which run to roughly 200 rather than to 20 —
they are printed exactly as stored and nothing is converted. coaching_qualification is a badge
level with no lookup table in the export, so it is shown as the stored number and no name is invented for it.
Appearance
Ethnicity code
0
Hair colour code
0
Hair length code
0
Skin tone code
1
Raw codes from the source. The export carries no lookup table for any of them, so they are shown as stored and are not given names.
Non-playing ability
Judging player ability12
Judging player potential10
Tactical knowledge11
Hardness of training11
Youngsters7
Motivating10
People management12
Discipline13
Mind games8
Determination15
Versatility3
Buying players4
12 of 26 values recorded from staff_ability.
Not recorded: Judging staff ability, Judging team data, Analysing data, Presenting data, Coaching, Coaching technique, Physiotherapy, Injury management, Patience, Eccentricity, Negotiating, Business, Resources, Interference.
Coaching
6 of 6 recorded
Coaching — every value plotted above, plus the ones that are not recorded.
Attribute
Value
Attacking
7
Defending
16
Technical
10
Tactical
12
Mental
11
Fitness
8
Attacking7
Defending16
Technical10
Tactical12
Mental11
Fitness8
6 of 6 values recorded from staff_coaching.
Goalkeeping coaching
Goalkeeper shot stopping1
Goalkeeper handling1
Goalkeeper distribution1
3 of 3 values recorded from staff_coaching.
Tactical style
The tactical preferences this person brings to a side, on the same 1 to 20 scale.
Attacking3
Directness12
Tempo8
Width10
Depth11
Pressing12
Sitting back17
Marking15
Offside12
Use of playmaker8
Use of subs12
Free roles4
Flexibility10
Flamboyancy9
Squad rotation11
Dirtiness allowance2
16 of 17 values recorded from staff_tactical_style.
Not recorded: Set pieces.
Career spells
Career spells from staff_history, in the order the export wrote them.
Personality is stored on the same 1–20 scale as the attributes, and is shown exactly as recorded. A dash is a value the export did not record, which is not a zero.