Lyu Jun

Staff

Staff record

staff is the non-playing subtype of person: people this export decoded as staff rather than as players. It is only one of the three places a career can live. Plenty of well-known managers have no staff row at all — some are stored as players, and many sit in person_unclassified, whose subtype the decoder could not determine. Whichever table a person is in, their jobs come from staff_history joined to job_type, which is the table below.

Current ability
93
Potential ability
106
Home reputation
70
Current reputation
107
World reputation
12
International appearances
0
Coaching qualification
1

Ability and the three reputations are the raw game figures, which run to roughly 200 rather than to 20 — they are printed exactly as stored and nothing is converted. coaching_qualification is a badge level with no lookup table in the export, so it is shown as the stored number and no name is invented for it.

Appearance

Ethnicity code
10
Hair colour code
15
Hair length code
6
Skin tone code
9

Raw codes from the source. The export carries no lookup table for any of them, so they are shown as stored and are not given names.

Non-playing ability

Judging player ability 9
Judging player potential 12
Judging staff ability 9
Tactical knowledge 8
Hardness of training 12
Youngsters 8
People management 9
Discipline 14
Determination 12
Resources 2

10 of 26 values recorded from staff_ability. Not recorded: Judging team data, Analysing data, Presenting data, Coaching, Coaching technique, Physiotherapy, Injury management, Motivating, Mind games, Patience, Eccentricity, Versatility, Buying players, Negotiating, Business, Interference.

Coaching

Coaching Coaching: 6 of 6 values recorded, plotted on a 1 to 20 scale. Coaching: 6 of 6 values recorded, plotted on a 1 to 20 scale.
6 of 6 recorded
Coaching — every value plotted above, plus the ones that are not recorded.
AttributeValue
Attacking 8
Defending 8
Technical 9
Tactical 8
Mental 10
Fitness 6
Attacking 8
Defending 8
Technical 9
Tactical 8
Mental 10
Fitness 6

6 of 6 values recorded from staff_coaching.

Tactical style

The tactical preferences this person brings to a side, on the same 1 to 20 scale.

Set pieces 6

1 of 17 values recorded from staff_tactical_style. Not recorded: Attacking, Directness, Tempo, Width, Depth, Pressing, Sitting back, Marking, Offside, Use of playmaker, Use of subs, Free roles, Flexibility, Flamboyancy, Squad rotation, Dirtiness allowance.

Career spells

Marked current: 3 of 12 spells. A spell counts as current when date_left is empty or falls in the future — the source records plenty of long-finished spells with no end date, so more than one spell can carry the mark.

Career spells from staff_history, in the order the export wrote them.
ClubRoleFromToStatus
Beijing Guo'an Player 1994-01-01 1998-12-31 Ended
Tianjin TEDA Player 1999-01-01 — Current
Beijing Guo'an Manager 2003-01-01 2007-12-31 Ended
Beijing Guo'an Coach 2008-01-01 2009-09-16 Ended
Beijing Guo'an Assistant Manager 2009-09-16 2010-09-21 Ended
Beijing Guo'an Director 2009-09-16 2018-07-31 Ended
Beijing Guo'an Scout 2011-04-08 2018-07-31 Ended
Hebei China Fortune Director of Football 2018-08-01 2021-12-31 Ended
Hebei FC Director of Football 2021-01-01 2021-10-31 Ended
Beijing Smart Sky Director of Football 2023-01-01 — Current
Henan FC Technical Director 2024-01-01 2024-09-01 Ended
Henan FC Head of Youth Development 2024-01-01 — Current

National-team spells

No national-team spells are recorded in person_nation_contract for this person.

Club contract

Joined
2024-01-01
Contract start
2024-09-01
Expires
—
Weekly wage
£0

Squad numbers

Squad numbers from club_squad_number, keyed on team_uid.
TeamNumber
Team 131162 —

Languages

Languages from person_language.
LanguageFirst languageProficiency
Chinese Yes —

Relations and preferences

Liked clubs

ClubRating
Beijing Guo'an 75

Liked people

PersonRating
— 70
Huang Bowen 70

Personal information

Known as
Lyu Jun
Date of birth
1968-01-09
Nationality
China PR
Birth city
Beijing
Joined current club
2024-01-01

Personality

Personality is stored on the same 1–20 scale as the attributes, and is shown exactly as recorded. A dash is a value the export did not record, which is not a zero.

Adaptability 6
Ambition 12
Controversy 13
Loyalty 12
Pressure 8
Professionalism 5
Sportsmanship 5
Temperament 7