staff is the non-playing subtype of person: people this export decoded as staff
rather than as players. It is only one of the three places a career can live. Plenty of well-known managers
have no staff row at all — some are stored as players, and many sit in
person_unclassified, whose subtype the decoder could not determine. Whichever table a person
is in, their jobs come from staff_history joined to job_type, which is the table
below.
Current ability
75
Potential ability
110
Home reputation
75
Current reputation
75
World reputation
60
International appearances
0
Coaching qualification
1
Ability and the three reputations are the raw game figures, which run to roughly 200 rather than to 20 —
they are printed exactly as stored and nothing is converted. coaching_qualification is a badge
level with no lookup table in the export, so it is shown as the stored number and no name is invented for it.
Appearance
Ethnicity code
0
Hair colour code
0
Hair length code
4
Skin tone code
2
Raw codes from the source. The export carries no lookup table for any of them, so they are shown as stored and are not given names.
Non-playing ability
Judging player ability7
Judging player potential8
Judging staff ability8
Tactical knowledge7
Hardness of training15
Youngsters10
Physiotherapy2
Motivating7
People management9
Discipline12
Mind games8
Determination9
Versatility6
Buying players13
14 of 26 values recorded from staff_ability.
Not recorded: Judging team data, Analysing data, Presenting data, Coaching, Coaching technique, Injury management, Patience, Eccentricity, Negotiating, Business, Resources, Interference.
Coaching
6 of 6 recorded
Coaching — every value plotted above, plus the ones that are not recorded.
Attribute
Value
Attacking
8
Defending
8
Technical
7
Tactical
8
Mental
8
Fitness
4
Attacking8
Defending8
Technical7
Tactical8
Mental8
Fitness4
6 of 6 values recorded from staff_coaching.
Tactical style
The tactical preferences this person brings to a side, on the same 1 to 20 scale.
Attacking12
Directness15
Tempo13
Width11
Depth9
Pressing12
Flexibility9
Squad rotation9
Set pieces7
Dirtiness allowance13
10 of 17 values recorded from staff_tactical_style.
Not recorded: Sitting back, Marking, Offside, Use of playmaker, Use of subs, Free roles, Flamboyancy.
Career spells
Marked current: 3 of 20 spells. A spell counts as current when
date_left is empty or falls in the future — the source records plenty of long-finished
spells with no end date, so more than one spell can carry the mark.
Career spells from staff_history, in the order the export wrote them.
Personality is stored on the same 1–20 scale as the attributes, and is shown exactly as recorded. A dash is a value the export did not record, which is not a zero.