Set-piece specialists

Who takes the corners, the free kicks and the penalties in fm22 — and who wins the header at the end of them.

How the score works

These rankings are our model, not something the database contains. The database supplies the attributes; the weighting below is a judgement about how they combine, and you are meant to be able to disagree with the weighting rather than with the data.

Each specialism has one primary attribute and a supporting set. For a player:

base = 0.65 × primary + 0.35 × mean(supporting)
score = base × (0.55 + 0.45 × min(supporting) ÷ 100)

The second term is a bottleneck, and it is the point of the whole exercise. A free-kick taker with free kicks 18 and technique 6 is not a free-kick taker, and a plain weighted mean would let that weakness average away. Penalising the weakest supporting attribute means one glaring hole caps the score however good the headline number is.

Every term is a percentile of the recorded population for that attribute in this version, not a raw 1–20 value. Attributes are not equally distributed — a 15 is common in one and rare in another — so scoring raw values would systematically favour whichever specialisms happen to lean on common attributes.

Worked example, two free-kick takers, with illustrative percentiles:

  • Free kicks 18 (99th), technique 6 (12th), composure 12 (55th), long shots 13 (62nd). Mean of the supporting set is 43.0, so base = 79.4; the weakest supporting attribute sits at the 12th percentile, so the bottleneck factor is 0.604. Score 48.0.
  • Free kicks 15 (85th), technique 15 (84th), composure 15 (83rd), long shots 15 (86th). Mean is 84.3, so base = 84.8; the bottleneck factor is 0.924. Score 78.3.

The lower headline number wins, which is the intended behaviour.

What disqualifies a player

  • No recorded primary attribute, no ranking. A player with no recorded penalties value is absent from the penalty ranking rather than bottom of it. NULL means “not recorded” and is never read as a zero.
  • Missing supporting attributes are dropped from both the mean and the minimum, not counted as zero — but at least two thirds of a specialism’s attributes must be recorded. Below that there is no score at all, because a confident-looking number derived from two of five inputs is worse than a blank.
  • Values outside 1–20 are treated as not recorded. A handful of these exist as decoding artefacts. Clamping one to 20 would invent a value.
  • A ranking with fewer than 25 qualifying players is not published, and each list is capped at 50 with no pagination.

The specialisms

SpecialismPrimarySupportingPlayers scored
Corner takers
Delivery from the corner flag: the technique to strike a consistent ball and the vision to pick the run rather than the crowd.
Corners Crossing, Technique, Vision 31,514
Free-kick takers
The dead ball from range, where technique and composure decide whether the specialism survives contact with a wall and a goalkeeper.
Free kicks Technique, Composure, Long shots 31,264
Penalty takers
Twelve yards, no pressure. Composure carries as much weight here as the penalty attribute itself.
Penalties Composure, Finishing, Technique 28,367
Crossers
Delivery from open play rather than a dead ball, so the first touch that sets the cross up counts.
Crossing Technique, Vision, First touch 35,624
Aerial targets
Who wins the header at the end of the delivery: reach and strength to get there, bravery and balance to head it properly once contested.
Heading Jumping reach, Strength, Bravery, Balance 37,349
Aerial defenders
The same header at the other end, where reading the delivery matters more than out-jumping it.
Heading Jumping reach, Positioning, Marking, Anticipation 36,418
Long-throw takers
The throw-in as a set piece. Long throws is very sparsely recorded in the source, so this is a small population by nature.
Long throws Strength, Technique 30,896