Thapper
Squad number in club colours

Daniel Thapper

Player
13Current ability
14Potential ability
—Value (calc)
—Reputation (calc)

Personal

Full name
—
First name
Daniel
Last name
Thapper
Common name
—
Date of birth
18 Nov 1988 age 26 at game start
Place of birth
Norrköping
Nationality
Sweden
Height
—
Weight
—
Languages
English (10/10), Norwegian (6/10), Danish (6/10)

Contract

Job
—
Contract type
—
Joined club
1 Jan 2014
Contract starts
—
Contract expires
—
Weekly wage
£0
Needs work permit
—

Player profile

Positions
GK
Best position (calc)
Goalkeeper
Best rated position (calc)
—
Best role (calc)
—
Best role at potential (calc)
—
Default role
—
Perceived potential (calc)
19
Current reputation
—
Home reputation
—
World reputation
—
Reputation scope (calc)
—
Sale value (calc)
—
Caps / goals
0 / 0
Favourite number
—
Injury risk
—
Peak age
—
Development peak age
—
Physical peak age
—
Longevity (1–4)
—

Attributes

Goalkeeping

  • Aerial reach—
  • Command of area—
  • Communication—
  • Eccentricity—
  • Handling—
  • Kicking—
  • One on ones—
  • Punching (tendency)—
  • Reflexes—
  • Rushing out (tendency)—
  • Throwing—

Mental

  • Aggression—
  • Anticipation—
  • Bravery—
  • Composure—
  • Concentration—
  • Decisions—
  • Determination—
  • Flair—
  • Leadership—
  • Off the ball—
  • Positioning—
  • Teamwork—
  • Vision—
  • Work rate—

Physical

  • Acceleration—
  • Agility—
  • Balance—
  • Jumping reach—
  • Natural fitness—
  • Pace—
  • Stamina—
  • Strength—

Technical

  • Corners—
  • Crossing—
  • Dribbling—
  • Finishing—
  • First touch—
  • Free kicks—
  • Heading—
  • Long shots—
  • Long throws—
  • Marking—
  • Passing—
  • Penalty taking—
  • Tackling—
  • Technique—

Hidden

  • Consistency—
  • Dirtiness—
  • Important matches—
  • Injury proneness—
  • Versatility—
  • Left foot—
  • Right foot—

Personality

  • Adaptability—
  • Ambition—
  • Controversy—
  • Loyalty—
  • Pressure—
  • Professionalism—
  • Sportsmanship—
  • Temperament—
Personality (calc)
—
Media handling (calc)
—

A dash is an attribute this database does not store for this player; the game generates those at the start of a new game.

Key attributes in context

No key attributes against players with the same best position chart: 0 of 12 values are recorded. A chart needs at least 3 values and 60% of the group.

0 of 12 recorded Not recorded: Reflexes, Handling, One on ones, Aerial reach, Command of area, Communication, Kicking, Composure, Concentration, Positioning, Agility, Decisions
Key attributes against players with the same best position — every value, including the ones that are not recorded.
AttributeValue
Reflexes Not recorded
Handling Not recorded
One on ones Not recorded
Aerial reach Not recorded
Command of area Not recorded
Communication Not recorded
Kicking Not recorded
Composure Not recorded
Concentration Not recorded
Positioning Not recorded
Agility Not recorded
Decisions Not recorded

The site’s own figure: the percentile of each stored attribute among 31,129 players with the same calculated best position. A spoke is left out where the attribute is not stored.

Positions

  • GK20
  • D (L)—
  • D (C)—
  • D (R)—
  • DM—
  • M (L)—
  • M (C)—
  • M (R)—
  • AM (L)—
  • AM (C)—
  • AM (R)—
  • ST (C)7
  • WB (L)—
  • WB (R)—
Familiarity 1–20. Natural 18+, accomplished 15+, competent 12+, unconvincing 9+, awkward 5+.

Position ratings

PositionNowPotential

Calculated by fm-reader from the stored attributes (0–100, Genie Scout style). Blank where the database stores too few attributes to rate.

Playing career

3
SeasonTeamDivisionAppsGoalsFee
2014 Kuddby IF — —— Unknown fee
2013 Dagsbergs IF — —— Unknown fee
2012 Dagsbergs IF — —— Unknown fee
Total (site's sum of the stored rows, 3 with unknown appearances left out)——

Homegrown status

Dagsbergs IF3 Years Between 15 and 21
Sweden3 Years Between 15 and 21

Across versions

VersionClubAgeCAPAValue calc
FM17 17.0.0Kuddby IF271314—
FM16 16.3.0Kuddby IF261314—
FM16 16.0.1Kuddby IF261314—
FM16 16.0.0Kuddby IF261314—

The same FM id in each loaded database build. Values are each build's own; potential is shown as stored, value is calculated per build.